CHEESEPUNK
ROLE
Main Role: Lead Level Designer
Secondary Role: System Designer
DESCRIPTION
My major role in this project was Lead Level Designer, I also worked on the System and Sound design for the game. Cheesepunk is the Major Year 2 Student Project at AIE, it's a 4-Player Couch Party Game. Each player plays as a mouse that collects BattleBot components, then builds their own BattleBot creation, to then battling it out in a free-for-all.
Trailer made by me, click & watch in 1440p for best quality <3

LEAD LEVEL DESIGN & SYSTEM DESIGNER
Pre Production
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Core concepting & Pitching of the game
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Figma Animations
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Level Design & Greyboxing
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Research and Documentation
Tools used for the Project
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Unity
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P4V
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Adobe Photoshop
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Figma
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OBS
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Sony Vegas
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Google Docs, Slides, Sheets
Production
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Lead Level Designer in a small team with 3 other Level Designers, together we were able to produce 19 Levels in a 14 Week Schedule
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Created 13 Levels and Background Rooms
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Set Dressed 17 Levels and Background Rooms
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Assisted with 8 Levels
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Created and Set Dressed Pinball (Scramble Level)
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Created and Set Dressed Bathtub (Scramble Level)
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Assisted Design for Maze (Scramble Level)
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Created and Set Dressed Background Bedroom
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Created and Set Dressed Background Bathroom
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Created and Set Dressed Background Kitchen
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Created and Set Dressed Background Garage
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Created and Set Dressed Background Colosseum
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Schedule Management with Level Designers
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Schedule Management with Environmental Artists
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Created and Set Dressed Toy Spikes (Battle Level)
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Created and Set Dressed Roundabout (Battle Level)
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Created and Set Dressed Dishwasher (Battle Level)
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Created and Set Dressed Bathroom Shelf (Battle Level)
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Created and Set Dressed Colosseum Pit (Battle Level)
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Created and Set Dressed Colosseum Arena (Battle Level)
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Assisted and Set Dressed Colosseum Spikes (Battle Level)
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Assisted and Set Dressed Electrical (Battle Level)
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Assisted and Set Dressed Kitchen Sink (Battle Level)
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Assisted and Set Dressed Train (Battle Level)
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Assisted Toy Blocks (Battle Level)
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Assisted Laundry Machine (Battle Level)
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Assisted Frying Pan (Battle Level)
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Created the Cheesethrower (Battlebot Weapon)
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Balance changes to Weapons
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Balance BattleBot Movement














