UEFN DEATHMATCH
ROLE
Main Role: Level Designer
Secondary Role: System Designer
DESCRIPTION
An independent 6 week AIE project where I challenged and developed my Level Design skills to make a balanced 5v5 Team Deathmatch map using UEFN. Within this project I also successfully challenged myself to make 4 different classes and design/balance the map around all classes.
YEAR
2023
GENRE
First Person Shooter
PLATFORM
PC, XBOX, PLAY STATION, SWITCH
PRODUCTION DURATION
6 Weeks

LEVEL DESIGN & SYSTEM DESIGN
Production
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Concepting for the Level Design
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Concepting for the System Design
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Greyboxing
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Set Dressing
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Implementing Classes
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Implementing Team Deathmatch Gamemode Settings
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Implementing UI
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Implementing First Person Camera
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Hosted Weekly Playtest Sessions, recorded and created Forms to receive as much data as possible
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Weekly reworks to improve the level after Playtesting
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Weekly Balance changes to Classes after Playtesting
Tools used for the Project
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UEFN
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Adobe Photoshop
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OBS
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Sony Vegas
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Google Docs, Slides, Sheets, Forms





