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UEFN DEATHMATCH

ROLE

Main Role: Level Designer

Secondary Role: System Designer

DESCRIPTION

An independent 6 week AIE project where I challenged and developed my Level Design skills to make a balanced 5v5 Team Deathmatch map using UEFN. Within this project I also successfully challenged myself to make 4 different classes and design/balance the map around all classes.

YEAR

2023

GENRE

First Person Shooter

PLATFORM

PC, XBOX, PLAY STATION, SWITCH

PRODUCTION DURATION

6 Weeks

LEVEL DESIGN & SYSTEM DESIGN

Production

  • Concepting for the Level Design

  • Concepting for the System Design

  • Greyboxing

  • Set Dressing

  • Implementing Classes

  • Implementing Team Deathmatch Gamemode Settings

  • Implementing UI

  • Implementing First Person Camera

  • Hosted Weekly Playtest Sessions, recorded and created Forms to receive as much data as possible

  • Weekly reworks to improve the level after Playtesting

  • Weekly Balance changes to Classes after Playtesting

Tools used for the Project

  • UEFN

  • Adobe Photoshop

  • OBS

  • Sony Vegas

  • Google Docs, Slides, Sheets, Forms

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